• 魔法:ギャザリング ファウンデーションのプリオーダーは明日まで!
  • MTG Arenaでのファウンデーションの収集方法について
  • アルケミーとヒストリックの禁止・制限更新
  • アルケミーのリバランスが今週末に行われる
  • プリオーダーは明日まで!

MTG Arena Announcements – November 11, 2024

In this edition: Preorders End Tomorrow for Magic: The Gathering Foundations! Magic: The Gathering Foundations Upcoming Events Collecting Foundations on MTG Arena Alchemy and Historic Banned and Restricted Update Alchemy Rebalances This Weekend: A Double Shot of Best-of-One Qualifier Play-Ins Event Schedule Preorders End Tomorrow for Magic: The Gathering Foundations! Magic: The Gathering Foundations arrives tomorrow, November 12, and you have less than a day to get in your preorders! There are a lot of cards in this set, and you can see each of them and how to get them in MTG Arena by visiting the Magic: The Gathering Foundations Card Image Gallery. For a look at mechanics in the set—including changes to damage assignment order when blocking—visit the Magic: The Gathering Foundations Mechanics article. Here’s quick video of how the new damage assignment looks in MTG Arena. In this example, let’s say you attack with your 4/4 creature, and your opponent blocks it with two creatures: a 2/3 and a 5/3. They then slip in a Fanatical Strength buff for their 5/3 creature, giving it +3/+3 and bringing it up to 8/6. Here’s where blocking changes: You now get to assign your 4/4 creature’s damage between your opponents two blockers as you see fit. In this case, you divide it into 3 damage against your opponent’s 2/3—which defeats that blocker—and the remaining 1 damage you assign the buffed 8/6, leaving it hurt but alive to fight another day. Magic: The Gathering Foundations Upcoming Events We have new events featuring Foundations arriving with the new set on November 12, including Best-of-One and Traditional Sealed and Draft events, as well as a Magic: The Gathering Foundations Premier Draft. These will give you some practice with the new set and get you ready for competitive events over the coming weeks, like the bonus Qualifier Play-In on Sunday, November 17, the next Arena Open on November 30, and a popular event returning on November 22 that we’ll have more details on soon. Plus, you don’t want to miss the Foundations Jumpstart event next week, beginning November 19 and continuing until December 3. Play to add cards from the Foundations Jumpstart set to your collection and save some wildcards! Magic: The Gathering Foundations is a big set. In addition to the main set and Foundations Jumpstart, on the tabletop side there is also the Starter Collection and Beginner Box. You can read more about these products in our article on collecting Foundations, but they’re both designed to help players new to Magic learn how to play and build their initial card collections. Since MTG Arena is a digital game, we have different tools to help players get that initial collection: we just give players decks. With the launch of Magic: The Gathering Foundations tomorrow (November 12), you’ll find ten new decks in your inbox. These are the “preview versions” of our new, Foundations-based decks for new players. They still need a bit of balance and refinement before they’re ready for their role in our new player experience (and you might even help out there in an upcoming Midweek Magic), but we wanted everyone to get these decks early, so you’d have access to all their cards as you begin collecting Magic: The Gathering Foundations. As MTG Arena’s substitute for both the Beginner Box and Starter Collection, these decks have over 400 cards from Magic: The Gathering Foundations from both the main set and Starter Collection, including over 50 rare and mythic rare cards. We hope that this will give every player a great starting point with this fun, new set and give you many new cards to brew with and build around. You can then continue collecting Magic: The Gathering Foundations through Store packs, Limited events, Jump In! (with new packets for the set), Foundations Jumpstart (starting in one week), and using wildcards to target the last few cards you need. Alchemy and Historic Banned and Restricted Update We have two bans to announce for MTG Arena. Effective Date: November 12, 2024 Monstrous Rage is banned in Alchemy. In general, we want to avoid banning cards in Alchemy, but Monstrous Rage is a very tight design. It is challenging to adjust Monstrous Rage without making too small a change or rendering the card unplayable. We do not want the card to see play in Alchemy (and recognize there are less aggressive replacement combat tricks) but are happy with it continuing to be played in nonrotating formats like Historic and Brawl. So, we are deciding to take the unusual step of banning it outright in Alchemy. Temporal Manipulation is banned in Historic. Time Warp is already banned in the format, as we believe Historic is not the place to force multiple turns in a row. Alchemy Rebalances We also have several card rebalances to announce. A-Leyline of Resonance Changed: Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy. To: Whenever you cast an instant or sorcery spell that targets only a single creature you control, you may pay . If you do, copy that spell. You may choose new targets for the copy. Aggressive red decks based around cheap combat tricks were already a concern before Duskmourn: House of Horror made them even stronger. We have already taken action against Leyline of Resonance in Best-of-One Standard and suspended it in Alchemy, leading into this rebalance. Ideally, the rebalanced Leyline of Resonance will remain an exciting, open-ended card but will lose much of its explosive utility for aggro. A-Heartfire Hero 0/1 (was 1/1) Red aggro has performed so well that it merits further action. Heartfire Hero is the most powerful one-drop creature in Standard. This little mouse easily attacks for 3+ damage starting on turn two, making it a must-answer card from the very beginning of the game, and it can end games out of nowhere thanks to cards like Callous Sell-Sword. Our goal is not to render Heartfire Hero unplayable, but to reduce its fastest starts and make it more dependent on triggering multiple times to perform well, rather than it being a strong one drop after a single valiant trigger. Grenzo, Crooked Jailer Changed: Once each turn, you may pay rather than pay the mana cost for a spell you cast that you don’t own. To: Once each turn, you may pay rather than pay the mana cost for a spell you cast that you don’t own with mana value 3 or less. While Heist has not been an overperforming deck in Alchemy, Grenzo has become one of the more powerful commanders in Brawl. Grenzo’s massive mana discount overly punishes opponents for playing with fun, expensive spells and undermines the core tension of heist, where you need to wait a turn to cast a stolen expensive spell. We are adjusting Grenzo’s power level to make a dent in its Brawl and Alchemy play patterns, while aiming to preserve the majority of its power. A-Nadu, Winged Wisdom Changed: Creatures you control have “Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn.” To: Whenever a creature you control becomes the target of a spell or ability, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn. Nadu, Winged Wisdom is a known power level outlier, becoming one of the most powerful Brawl commanders on the back of its combo potential and repetitive play patterns. We hope to keep the card strong while reducing its power level ceiling and the amount of game time it can monopolize. As a consequence of the power level adjustments to Grenzo and Nadu, we have also revised their Brawl matchmaking. We hope that these four adjustments will help create a healthier Alchemy metagame and gently improve the Brawl experience. In addition to these reductions in power, we are increasing the power level of several cards from the last year’s Alchemy sets to provide players new options and more powerful tools. Stalwart Speartail Changed: Whenever Stalwart Speartail attacks, you may pay . When you do, Stalwart Speartail deals 1 damage to each creature and each planeswalker. To: Whenever Stalwart Speartail attacks, Stalwart Speartail deals 1 damage to each creature and each planeswalker. Dinosaurs is close to being a top-tier deck in Alchemy with cards like Wingbane Vantasaur, and we want to give it a small boost to get the rest of the way there. Go Timmys! Hymn to the Ages Cost: (was ) Starting intensity 1 (was 3) Ribald Shanty Cost: (was ) Chorus cards came in weaker than we’d have liked. The deck needs to be three or more colors, wants to be spell-heavy, and doesn’t ramp quickly enough. We hope to create a blue-red Chorus shell that can branch out into a third color for more Chorus interactions, or to be part of a stronger blue-red spells deck. Tome of Gadwick Gains: Equipped creature gets +1/+0 and has ward 1. Changed: Whenever equipped creature deals combat damage to a player… To: Whenever equipped creature attacks… This is our second part of a gentle push to support some more casual blue-red spell strategies and mono-blue decks that want a Curiosity variant. Nashi, Illusion Gadgeteer Gains: flash Talion’s Throneguard 4/2 (was 2/1) We believe both of these card had room for improvement and are making both into four mana flash threats. Fountainport Charmer Cost: (was ) 2/3 (was 3/3) Alchemy Frogs have benefitted from Leaf-Leap Guide and we hope to give them a slight power increase. This Weekend: A Double Shot of Best-of-One Qualifier Play-Ins This weekend will host two Best-of-One Qualifier Play-In events that can get you into the next Qualifier Weekend event. The first is on Saturday, November 16, with competition in the Standard format. Then, on Sunday, November 17, we’ll have a bonus Best-of-One Qualifier Play-In event featuring Limited competition with the newly released set, Magic: The Gathering Foundations! Event Schedule Events open at 8 a.m. PT on their starting dates (excluding Midweek Magic) and close to entries at 8 a.m. PT (UTC-08:00) on the ending date shown unless otherwise noted. Midweek Magic Midweek Magic events open on Tuesdays at 2 p.m. PT and close to new entries on Thursdays at 2 p.m. PT (UTC-08:00). November 12–14: Magic: The Gathering Foundations Constructed November 19–21: Foundations Jumpstart November 26–28: Standard Deck Duel December 3–5: Magic: The Gathering Foundations Brawl Builder Challenge Quick Draft November 12–22: Murder at Karlov Manor November 22–December 3: Magic: The Gathering Foundations Other Events November 5–12: Streets of New Capenna Premier Draft December 6–8: Timeless Metagame Challenge November Qualifier Events – Standard November 16: Best-of-One Play-In November 17: BONUS Best-of-One Play-In Magic: The Gathering Foundations Limited November 22: Best-of-Three Play-In November 23–24: Qualifier Weekend Competitive Play Schedule All times listed are Pacific time (UTC-08:00). Premier Play Qualifier Play-In events are single-day tournaments in which players compete to earn invitations to that month’s Qualifier Weekend events. Qualifier Weekend events are two-day events in which eligible players compete for invitations to upcoming Arena Championship events. Qualifier tokens earned through Seasonal Rewards are delivered to your MTG Arena inbox. Remember to claim them before the event starts! November Qualifier Play-In (Best-of-One) November 16, 6 a.m. PT–October 17, 3 a.m. PT Format: Standard BONUS Qualifier Play-In (Best-of-One) November 17, 6 a.m. PT–November 18, 3 a.m. PT Format: Magic: The Gathering Foundations Limited Qualifier Play-In (Best-of-Three) November 22, 6 a.m. PT–November 23, 3 a.m. PT Format: Standard Qualifier Weekend November 23, 6 a.m. PT–November 24, 4 p.m. PT Format: Standard November 2024 Ranked Season The November 2024 Ranked Season begins October 31 at 12:05 p.m. PT (UTC-07:00) and ends November 30 at 12 p.m. PT (UTC-08:00). Bronze Reward: 1 Magic: The Gathering Foundations pack Silver Reward: 1 Magic: The Gathering Foundations pack + 500 gold Gold Reward: Magic: The Gathering Foundations packs + 1,000 gold + Vengeful Bloodwitch card style Platinum Reward: 3 Magic: The Gathering Foundations packs + 1,000 gold + Vengeful Bloodwitch card style + Exemplar of Light card style Diamond Reward: 4 Magic: The Gathering Foundations packs + 1,000 gold + Vengeful Bloodwitch card style + Exemplar of Light card style Mythic Reward: 5 Magic: The Gathering Foundations packs + 1,000 gold + Vengeful Bloodwitch card style + Exemplar of Light card style Follow MTG Arena Social Keep up with the latest MTG Arena news and announcements on: Twitter @MTG_Arena Facebook @MTGArena Instagram @mtgarena TikTok @MTGArena MTG Arena YouTube channel Magic: The Gathering Discord channel Threads @mtgarena

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ソース:https://magic.wizards.com/en/news/mtg-arena/mtg-arena-announcements-november-11-2024

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サービス開始日 2021年3月25日
何年目? 1350日(3年8ヶ月)
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マジック:ザ・ギャザリング アリーナ情報
マジック:ザ・ギャザリング アリーナについて何でもお気軽にコメントしてください(匿名)

デジタルでの多元宇宙へようこそ!TCGの元祖マジック: ザ・ギャザリングが、お手持ちの端末にダウンロードして無料で始められるようになりました! 「マジック:ザ・ギャザリング アリーナ」では、戦略の研究、プレインズウォーカーとの出会いや多元宇宙の探索、そして世界中のプレイヤーとの対戦を楽しめます。カードを集めて独自のデッキを磨き上げ、伝説を築きましょう。戦いはここから始まります。美しい戦場で豪華な演出を楽しみ、没入感を味わってください。今すぐ無料で始め、友人との対戦やカード集めをお楽しみください。ファンタジーTCGの元祖で「魔法」を感じましょう! 未経験でも大丈夫 マジックは初めて?ご安心ください!MTGアリーナのチュートリアルではさまざまなプレイスタイルを知ることができ、あなたに合った戦略がきっと見つかります。あなたは力技で相手を圧倒するタイプ?それとも策略をめぐらせるタイプ?多元宇宙に広がるキャラクターと出会い、呪文やアーティファクトを色々試し、マジックの遊び方を楽しく学びましょう。今こそマジックを始める絶好のチャンス!カードを集めてあなたに合ったデッキを組み上げ、友人との対戦に備えて戦略を磨き、TCGの元祖をお楽しみください。 オンラインで対戦 TCGの元祖がついにデジタルに!MTGアリーナのファンタジー世界を探検してデッキを組み、バラエティ豊かなゲームモードを楽しみながらカードを集めましょう。戦略とスキルを磨き、友人やAIとの対戦をお楽しみください。ドラフトやブロールなどさまざまなフォーマットにも対応しており、15ものデッキが無料で入手でき、カードの組み合わせで爆発的なコンボが生まれるこのゲームでは、あなたの理想のプレイスタイルが指先ひとつで実現できます!アバターやスリーブ、ペットなどの目を引く装飾アイテムをまとい、デイリー報酬でコレクションを増やし、独自の戦略を持つ強力なデッキを組み上げましょう。 挑戦も楽しさも 勝利の栄光を懸けて友人と対戦し、豪華賞品のゲーム内大会に挑戦しましょう!ドラフトやブロールも、対戦相手に困りません。ゲーム内のイベントでは豪華賞品も用意され、MTGアリーナの頂点の舞台へと続くeスポーツ予選も行われます。自分のペースで戦略を磨くもよし、eスポーツ予選や大会に挑戦して腕前を披露するもよしです。 ファンタジーと魔法 マジックのファンタジー世界に飛び込み、奥深い物語や鮮やかなアートを通してあなたの伝説を紡ぎましょう。お気に入りのキャラクターと象徴する呪文やアーティファクトを集めて、あなた色のデッキを作り上げましょう。あなたの物語はここから始まります! ゲーム内で表記される価格は付加価値税を含みます。 ウィザーズ・オブ・ザ・コースト、マジック:ザ・ギャザリング、マジック:ザ・ギャザリング アリーナ、それらのロゴ、マジック、マナ・シンボル、プレインズウォーカー・シンボル、およびすべてのキャラクターの名称ならびに特徴は、Wizards of the Coast LLCの商標です。©2019-2024 Wizards. ウィザーズ・オブ・ザ・コーストのプライバシーポリシーは https://company.wizards.com/legal/wizards-coasts-privacy-policyを、利用規約は https://company.wizards.com/legal/termsをご覧ください。
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まずはiOS版でリリースしてくれたことに感謝を。 UIが良くない、ブロック指定などでボタンが機能せず進めなくなるときがある。これ対処できなくもないけど既存のプレイヤーの発想だということを自覚してほしい。 良い点 ・気軽に遊べる ・MTGという普遍的な面白さが内包されてる ・配布はある程度まともに感じる(あくまで経験者視点) 悪い点 ・TCGに近い(課金) ・クエストの設定が酷い ・バグ (戦闘後メインで使える呪文があるのにいきなりスキップされる場面が増えてる、勝敗左右されるレベルなのでかなり不愉快) 単純にストレスになるなーと感じた、TCGだと無限に遊べてたのにDCG版だと酷く負担が大きい。コミュニケーションエラーが出ない利点はあるがその分の手間が多い。 元々のルールがDCG向けではないのだが優先権なんかの設定周りがダメなのか? 一番はバグ関連だが、とにかくリアルだったら90%やらかさないぐらいのミスを多発しがち。 あと初心者に厳しい、本来新規層を取り込むためのDCG化のハズなのに初期配布が少ない。 最初で転んでしまっては絶対に戻って来ない、ある程度の期間デイリー消化してくれれば良いがそこまで継続してやってくれるだけの魅力が残念ながらアリーナにはない(経験者は魅力を理解してるからその限りではない) こういう部分は本当に今の運営の悪いところが出ている、コモン、アンコモンのワイルドカードはある程度配布するぐらいした方が良さそうに思う。 課金するのは当たり前ですがそれはゲームがしっかりしていたり、最初の段階でしっかり魅力が伝えられてこそである。正直、リアルでやれる環境ならリアルにしか課金しないと感じるぐらいには今のアリーナは弱い。 またクエストに関して1日15勝まであるがこれは撤廃して別のクエストで分割し、同じぐらいの配布になるよう調整した方が良いように感じる。 初心者の目線に立って今一度、見つめ直して欲しい。新規が入ってくれないと全く意味がない。これからの運営に期待してます、バグ修正も頑張ってください。 初心者の方はとりあえず無課金ならカードが揃うまでプラチナからランク上がらないようにしたほうがいいかもしれません、ガチ勢組と当たるとカジュアルではほぼ勝てない世界なのでオススメしません。 (★3)(24/11/20)
概ね満足です。ただデッキ作成後?に対戦すると明らかにカードが偏ってたり、何戦かしてると事故が続くようになるのは改善してほしいです。 常にいい手札くれとは言わないですし、運なので仕方ないと思いますが事故負け続くとストレスです。 (★4)(24/11/13)
So personally I think that this game is one of the best mobile games you can get and play for free. However that might be because I am an MTG enthusiast. Anyways in order to be good at the game you need to invest much time and effort in order to acquire in-depth card knowledge. In my opinion a huge majority of bad reviews on this game are a result of frustration due to lack of willpower and weak mentality. (★5)(24/11/13)
バグのサポートの対応が遅いか、無い。マスタリーパスの購入はジェムベース換算で3000円するが、購入後にレベルを上げても報酬が貰えないバグがある。サポートにこの件を報告して対応するように申し出たが、返事は何度かあるもののAIのテンプレート返事のみで、補填対応も1週間以上ない。返事もなくなるようになった。このまま何もなく見過ごされそうなのでこの評価とせざるを得ない。 あと私だけかもしれないが初手の手札に土地が4枚あると、極めて高い確率でその後土地ばかりを引きマナフラッドを起こす。3枚以下の時とその確率が体感だがかなり違う。 (★4)(24/10/29)
デジタルでいつでもカードの対戦が出来るというのが1番の強みだと思う。 他のレビューで指摘されてる確率操作や土地が偏りすぎるというのは言い過ぎかなとは思います。 資産無いのにカードプールが広いフォーマットで遊んで負けまくったりとかそもそも入れてる土地の枚数のバランスが悪すぎるとかの問題がある気がします。 チュートリアルでデッキ構築についてなんも解説ないからその辺は意地悪だし初心者取り込むつもりあんのか?と思いますね。 資産ないと勝てないのは間違いないのでここをどう捉えるかで、かなり評価変わると思います。 (★3)(24/10/16)
無課金でも勝てるデッキを作ることは出来ますが、色んなカードを使ってみたい場合はアップデートの際に数千円課金しないといけないです。 やや割高かもですが、カードゲームとしてはダントツで面白いです また、運要素もあるのでイライラすることもありますが、プレイングも勝敗に影響がしっかり出るので、徐々に楽しくなってくると思います (★3)(24/10/16)
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One thought on “MTGアリーナ:11月11日のお知らせ マジック:ザ・ギャザリング ファンデーションズのプレオーダーは明日まで!”

  1. このMTG Arenaのアップデート情報はとても興味深いですね。新しいセットやメカニクスの変更など、プレイヤーにとって楽しみな要素がたくさんありそうです。新しいダメージ割り当ての仕組みも気になります。早くプレイしてみたいです!

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