- 6月12日のメンテナンスパッチで、Rumble Jungleのバランス調整とバグ修正が行われた。
- Hankのメインアタックのダメージが2000から1800に減少し、基本HPが6000から5000に減少した。
- Hankがダメージバフのソースから過剰なパワーを得ていたバグが修正された。
- Hankのスーパーダメージスケーリングが修正され、スーパーチャージもダメージに応じて変動するようになった。
- 6月6日のメンテナンスパッチで、Tara、Mortis、Willow、8-bit、Janetに対してバランス調整が行われた。
- Taraの基本ダメージとカードからスーパーを得るための回数が上昇した。
- Mortisの基本ダメージが増加し、Willowのスーパーレンジも増加した。
- Willowが敵を洗脳した際に受けるダメージが25%減少した。
- 8-bitの基本HPが増加した。
- Janetのガジェット「Drop the bass」のトレットのHPが減少し、ディケイも早くなった。
#RumbleJungle – Patch Notes!
#RumbleJungle – Patch Notes!#RumbleJungle – Patch NotesMaintenance – June 12Balance ChangesHankReduced main attack damage from 2000 → 1800Reduced base HP from 6000 → 5000Bug FixesFixed a bug where Hank was getting too much power from damage buff sources (Power Cubes, Gear, etc.)Fixed Hank’s Super damage scaling when upgrading the BrawlerFixed a bug that occurred when Hank used the Super right on top of a Brawler and dealt more damage than it was supposed toHank’s Super charge now scales according to the damage dealtFixed Hank’s VO when receiving damageMaintenance – June 6Balance ChangesBuffsTaraBasic damage per card: 440→480Cards to super: 12 → 11MortisBasic damage: 900 → 940WillowMind-controlled enemies now do not charge their super from damage dealt when mind controlled by WillowIncrease Super range 23→25Willow now takes 25% less damage when mind-controlling an enemy8-bitBase HP: 4800 → 5000NerfsJanetGadget – Drop the bass – Turret HP 1500 → 1000Gadget – Drop the bass – Turret decay 50 promille → 100 promille (100 HP per second)Base damage: 1000 → 940 Hits to super: 6 → 7MaxMax HP: 3200 → 3000Damage: 340→320Super: 13 shots → 14 shotsMegMecha HP: 4000 → 3700Gadget: Jolting volts – 450 → 300 healingShellyStar Power: Shell shock – Slow 4.5 → 2 secondsBase HP: 3800 → 3700SurgeGadget: Power shield – Duration 5 → 2 secondsGadget: Power shield – Damage reduction 80 → 50%PennyGadget – Salty Barrel – 2000 → 1500 HPBase HP: 3400 → 3200AshBase HP: 5400 → 5200BeaSuper charge: 3 ammo → 4 ammoBug FixesFixed a mind-controlling issue for Willow in Brawl BallFixed an issue that resulted in Hank dealing inconsistent damage valuesAndroid Optional Update – May 31Added a button that allows players to dismiss the Power League Skin offer message when unlocking itMaintenance – May 23Trophy Reset ChangesTrophy Season length increased from 2 weeks to 4 weeksBrawler reset reduced from 20 to 10 BrawlersAdded an "extra" threshold at every 25 Trophies after 500 Trophies (goes up to 1000 Trophies)Decreased the number of Trophies you lose (Your current threshold -1 Trophy)e.g. 750-774 Trophies will reset to 749 Trophiese.g. 1450-1499 Trophies will reset to 1449 TrophiesRewards per Brawler are now 4 Bling (501-524 Trophies) up to 64 Bling (1500 Trophies+) per Brawler All changes apply to the current season, which will now run until Monday, June 12Balance ChangesGear: VisionNo longer reveals invisibility granted by skills (Sandy Super, Leon Gadget, Leon SuperMaintenance – May 15Balance ChangesBuffsChesterBase HP: 3300 → 3500Mr. PBase HP: 3000 → 3400NerfsBeaCharged shot damage multiplier 275% → 250% (3300 → 3000 damage at Power Level 11)PennyBase HP: 3600 → 3400AmberMythic gear – Slow amount reduced from 20 → 10%MegStar Power: Force fieldDuration 30 sec → 10 secDamage reduction 35% → 25%JanetBase HP: 3400 → 3200GromBase HP: 3000 → 2800Fixes & ImprovementsFixed an issue where the end-of-battle stats showed incorrect information in some game modesWe're testing a measure to reduce the amount of duplicated Brawlers in Showdown (no more Meg Apocalypse!)Maintenance – May 3Fixed the Power League Season reset rewards based on the player's Power League progress from the previous seasonMaintenance – April 27We’re making a bunch of fixes for issues related to the new Catalog, crashes, and more. These fixes will be introduced via an optional update, so to apply these, make sure you download the latest version of the game from the Google Play Store or App Store!Fixes in the optional update:Fixed end-of-battle Highlights crashing in some situationsFixed old Brawl Pass content appearing in the catalogFixed the game icon appearing broken on some Android systemsFixed Grey’s Star Power localizationFixed the “New” red notification appearing stuck over the Shop iconFixed the issue where Detective Gray Noir Edition Chroma Skin could be bought without owning the base SkinWe’re also offering 1000 Bling (available for 7 days in the Shop) as compensation to those players who bought both the Detective Gray Skin and its Noir Edition variation._____________________________Welcome to the Rumble Jungle, Baby!You're gonna Brawl!New Brawler: Maisie (Chromatic)Attack: Pressure RocketMaisie shoots a projectile that gathers speed as it travelsSuper: ShockwaveMaisie charges up for a split second, then creates a large shockwave around her, dealing damage and knocking enemies back Gadget: Disengage!Maisie blasts the ground, dealing damage and stunning enemies for 0,5s in the explosion while dashing backwardsGadget: Finish them!Maisie instantly reloads 1 ammo and increases the next pressure rocket damage based on the target’s missing HPStar Power: Pinpoint precisionPressure rocket deals 10% extra damage at max distanceStar Power: TremorsEnemies hit by Shockwave also get slowed by 20% for 2 seconds after impactNew Brawler: Hank – (Epic)Attack: Balloon blastHank starts blowing up a balloon that explodes after he releases fire or after 6 seconds, dealing increased area damage, max achieved at 3 seconds. Hank only has 1 ammo that recharges fast (like amber).Super: Fish TorpedoHank deploys fish torpedos in all directions around him that continue travelling until they hit a target or a wall, causing small area damageGadget: WaterballoonsThe next Balloon Blast also slows enemies for 3 seconds, the longer the balloon was heldGadget: BarricadeHank takes 40% reduced damage for 3 secondsStar Power: It's gonna blow!When Balloon Blast is charged over 80%, Hank gains 20% movement speedStar Power: Take cover!Hank takes 20% less damage while near a wall/box etc.Hank will become available to buy from the Shop in early June.New SkinsSeason: RUMBLE JUNGLE HEROES Jungle Queen Maisie (149 Gems / 5,000 Bling) | Brawl Pass Tier 70Bananas Colt (149 Gems / 5,000 Bling)Jaguar Spirit Meg (149 Gems / 5,000 Bling) | Power LeagueLeopard Max (79 Gems / 2,750 Bling) + Panther Max (You need to own Leopard Max -29 Gems / 1,000 Bling) | ChromaCrocodile Buster (149 Gem / 5,000 Bling) The Rumble Jungle Heroes skins will be released in early May.Mini-Theme: LEGENDS OF OLYMPUSCerberus Tick (199 Gems)Ares Nani (199 Gems)Zeus Brock (199 Gems)The Legends of Olympus Skins will be released in early June.Remodel:Knight Jessie (149 Gems / 5,000 Bling) + Shadow Knight Jessie (You need to own Knight Jessie – 49 Gems / 1,750 Bling) | ChromaRed Dragon Jessie (China Anniversary Exclusive Skin)These remodels will be available directly when the update is released.OtherHarajuku Emz (79 Gems / 2,750 Bling) | Available during the Golden Week celebrationsTech Maisie (29 Gems / 1,000 Bling) | Available in early May when Maisie is releasedGoblin Carl (29 Gems / 1,000 Bling) | Released in late MayLeon the Stray (29 Gems / 1,000 Bling) | Released in late MayKaiju Buzz (29 Gems / 1,000 Bling) | Released in late MayBlackbird Edgar (29 Gems / 1,000 Bling) | Released in late MayBubblegum Bibi (29 Gems / 1,000 Bling) | Released in late MayShark Tank Hank (29 Gems / 1,000 Bling) | Available when Hank is released in early JuneGearsNew Gear: Pet Damage (Epic)Pets deal 20% more damage/healingAvailable for:JessieNitaMr. PTaraPennyNew Gear: Amber (Mythic)Amber's Oil spills now also slow enemy BrawlersAvailable for:AmberNew Gear: Eve (Mythic)Eve's Super now spawns an additional hatchlingAvailable for:EveNew Battle End FlowGame HighlightShows a highlight from the game for everyone before the Battle End ScreenBattle End Screen Improvements:Now you can see total damage, takedowns, deaths and moreKudos: now you can give 1 Kudos if you like someone’s performance (ally or opponent)New Currency: Bling! We're removing Star Points and introducing a new currency, which is more descriptive of its purpose: Bling!Your current Star Point Balance will be converted to Bling at a ratio of 10 to 1Bling has a cap of 7,000Your converted Star Points can go over the cap, but you can’t collect any more Bling unless you spend the excess Bling can be acquired in Brawl Pass, Power League, Trophy League, Quests & ChallengesChanges: Power League Rewards:The reward for winning 30 rounds is now a Spray instead of a Profile PictureThe reward for winning 60 rounds remains unchanged (Skin Purchase option)The reward for reaching Gold I in the season remains unchanged (Profile Picture)Instead of a one-time Star Point reward at the end of the season based on your highest Rank, players will now:Receive 250 Bling every Rank up which can be claimed immediately and only once per seasonWhen a new season starts, you can collect Bling from previous Ranks retroactivelySeasonal Reset:The bi-monthly season reset is now more significant. The rationale behind this is that people can earn a considerable amount of Star Points without effort. In other words: earnable currency should be… well, earned! A positive side effect of this is that matchmaking speed will be faster, especially at the beginning of the season.Changes: Trophy LeagueSeason Reset:The season reset will once again happen every two weeks, instead of every two months.. The big change is that instead of resetting all Brawlers above 500 Trophies, we will only reset your 20 Brawlers with the highest amount of Trophies at the Season Reset time. We've also changed the reset table to emphasize the weight on skill over pure time investment, i.e. now you will be able to sustain your current Rank with minimal effort, even on the high end, while being able to slowly climb Ranks for Brawlers – which also should indirectly improve matchmaking because the upper end of the Trophy Range (750+) will become more competitive over time.You will get Bling at the Trophy Season Reset. It will be based on how many Trophies your top 20 Brawlers have. The more Trophies, the more Bling!Changes: Brawler Rank UpCurrently you can earn Star Points as one-time rewards at certain Ranks. You will now get the same amount but converted to Bling instead.New: CatalogCatalog is the new place to find and collect all cosmetics we have in the game! No need to wait for your desired Skin or Pin Pack to be in rotation anymore, it’s now all in one place!You can access it through the Shop and through the Brawler Page.Skin ChangesSkins now have rarities:Skin RaritiesLegendary = 299 Gems | Not available for BlingMythic = 199 Gems | Not available for BlingEpic = 149 Gems/5,000 BlingSuper Rare = 79 Gems/2,750 BlingRare = 29 Gems/1,000 BlingBrawl PassRewards:Tier 1 of the Premium Brawl Pass now grants you 2,750 Bling instead of a SkinTier 10 of the Premium Brawl Pass now grants you 1,600 Bling instead of a Pin PackTier 43 of the Premium Brawl Pass now grants you a Profile Picture instead of a SprayTier 70 of the Free Brawl Pass now grants you 2,000 Coins instead of a Pin PackPurchase:The Brawl Pass is still available for 169 GemsThe Brawl Pass Bundle including 10 Tiers is no longer availableWe're introducing a new Brawl Pass Bundle including 5 Tiers for 9.99 USD (local currencies might vary)Economy ChangesIt's been about 4-months since we've introduced the new linear progression system for Brawl Stars and we've now collected enough data to make some small adjustments and tweaks to improve the system where it falls short right now.Improvements for New/Early Players (Below 10,000 Trophies)We've identified that New/Early Players unlock fewer Brawlers than intended and slower than intended. We’ve received feedback that unlocking Brawlers relatively quickly and hitting a wall once the first Mythic Brawler on the Starr Road becomes available doesn’t feel great. To solve this, we’ll make the following adjustments: We increase the amount of Credits on the Trophy Road between 1,000 and 10,000 TrophiesWe add 2 Trophy Road Milestones with 500 x Chroma Credits at 2,000 and 4,000 TrophiesWe are discounting the first Epic Brawler that players unlock by 25%, and the first Mythic Brawler by 50%, exactly like happens with Legendary Brawlers already.Chromatic Brawlers We will decrease the amount of required Chroma Credits to unlock Chromatic Brawlers in the earlier stages of their release:Season 1: 2,500 (old: 4,500)Season 2: 1,250 (old: 1,500)Season 3: 500 (unchanged)Poison GasPoison Gas now deals 20% of damage based on the Brawler max HP per seconds in the first 5 seconds of being in the gas. Then deals 5% extra damage per second for every extra second being in the gas.This change applies to:ShowdownKnockoutDuelsMatchmakingUnderdogCurrently, it could be demotivating to see the "Underdog" banner at the beginning of a match. You can't do anything about it at this point, and you are more likely to lose Trophies if you are an Underdog. So we've decided to make some changes:The Underdog banner will only be shown at the end of the battleUnderdogs will not lose any Trophies if they lose the match, but still receive more Trophies than normal if they winThe requirement to trigger Underdog decreased to 150 TrophiesNamesPlayer Names will now be visible for matches (3v3, Showdown) until 1,000 Trophies (instead of 600) and Masters (instead of Mythic) for Power LeagueBlacklisting of Players in High-End Matchmaking (800+ Trophies)We've decreased the "blacklisting" time period after meeting players in high-end matchmaking. This will improve matchmaking time for high-trophy players and reduce the amount of Underdog matches, ultimately making matchmaking better.This change also affects Power League and Club League.BountyWe've added a new victory condition for Bounty. Currently, the match only ends after 120 seconds, with the team with more Stars winning. With this update you can also win by reaching 20 Stars, before your opponent.Should no team reach 20 Stars before 120 seconds of playtime, the team with more Stars wins – as before. And if it’s a Draw, then the team holding the Blue Star wins.This change should help decrease the total playtime for Bounty if one team turns out to be STOMPING the other.New Modifier: Showdown Top Dog (Temporary)We're testing a new variation of Showdown (Solo, Team) without passive health regeneration!Active healing abilities available to some Brawlers will work normally. In addition, healing Hot Dogs will spawn around the map and drop from defeated Brawlers!We hope to reward a more aggressive playstyle and discourage players from teaming. If you are the last one alive, you are the wiener! Community SlotThe results are in! Over 300,0000 of you voted on YouTube, and here's what we've got:Volley Brawl won the vote with 60% of all votes and will be added to the game!Duels were the runner-up with 18% of all votes and will stay in the game, however – we'll introduce new maps!Hunters received 15% of the votes and won't be added to the game.Basket Brawl only received 7% of all votes and will be removed from the game.Save the Frogs EventSimilar to the Egg event from the prior season, but you collect Frogs instead (to save them!)You can get Coins, Power Points, and Bling from the Frogs collected.Before the soft cap of Frogs collected, players will get rewards in a range as shown belowThere is a Soft Cap of 40 Frogs, meaning after 40 frogs, you will only get 1 unit of each of the rewards.There’s also a Hard Cap of 85 Frogs, you will no longer get any rewards even if you collect more Frogs and will get a message telling you to come back the next day.Event will run between 3 to 5 days.Cosmetic ItemsPinsBanana Colt, Crocodile Buster, Jaguar Spirit Meg, Leopard Max, Panther Max, 3 Wise MonkeysAres Nani, Zeus Brock, Cerberus Tick, Olympus Fist, Olympus lightning, Olympus FireGolden Week Cat, Golden Week Skull, Harajuku Emz, Amazon FrogMaisie PinsJungle Queen MaisieHank Evil Gene, Robo Mike, El Rey Primo, Superfan Emz, Hermes Max, Catburglar Jessie, Knight Jessie, Virus 8-bit, Handsome ColtEsports Leon, Esports MaxNew SpraysJungle Spray, Bananas Colt, Crocodile Buster, Jaguar Spirit Meg, Leopard MaxAres Nani, Zeus Brock, Cerberus TickGolden Week Spray, Harajuku EmzAmazon FrogMaisieHankBlingProfile Icons Jungle Profile Picture, Jungle Mask Profile Picture, Bananas Colt, Crocodile Buster, Jaguar Spirit Meg, Leopard MaxOlympus Skins Profile Picture, Ares Nani, Zeus Brock, Cerberus Tick5x Golden Week Profile Pictures, Harajuku EmzAmazon FrogDeep Sea Profile PictureMaisieHankTitlesMaisie = Master of DisasterHank = Lil TenantBalance changesSUPERCELL, WHERE ARE THE CHANGES?We are having some competitive events right after the update, so we don’t wanna shake the meta SO MUCH – with that said, we should have more balance changes later in the update.BuffsEdgarBase HP – 2800 → 3000Now i'm aware that this is not the rework that was actually wanted. However, until we can deal with that, here's some more love for Edgar who is underperforming slightly. This should help him utilize his life steal passive better as he won’t be defeated as fast.ShellyMovement speed – 720 → 820 (normal → very fast)So now we finally know the answer to "WHEN ARE YOU GONNA BUFF SHELLY" – It's now. Congratulations!NerfsR-TBase HP 4100 → 3900Time between attacks in split form 250ms → 500msR-T has landed in a pretty strong spot after the meta settled a bit. His 2 most significant strengths are his durability as a long-ranged brawler and the unload speed+burst of his split form, so we're tuning down both slightly. This should help a few interactions and put him in a more balanced place. We are watching him as much as he’s watching all of us.ReworkMegMeg now starts in her Mecha SuitMecha Suit has lower HP and damage Mecha Suit no longer decays in HPMecha Suit no longer takes reduced healingMecha Suit Super charges from damage rather than over timeThe rework no one asked for, but everyone wanted (or so we hope)! Meg has been performing quite well actually, especially at higher Ranks, but she's very much underused. We think many players never experience the joy of the Mecha Suit, just the fragility of her small form. Flipping the design on its head should help her feel better off from the get-go, but of course, we had to compensate by making her Mecha Suit weaker.Maps, Game Modes & Rotation ChangesVolley Brawl ActiveIsolation Play (New)Victory Road (New)Smash Land (New)Power Alley (New)DisabledNoneBountyAddedSnake PrairieRemovedCrossroadsBrawl BallAddedMake it BounceExtra BouncyRemovedIron CorridorCircular MotionDuelsAddedDeath Loop (New)Eyes in the Ground (New)Cheeky Chokepoint (New)Battered Battlefield (New) RemovedIron CoreGrim IslandFour LakesMogura Tataki Gem GrabAddedRustic ArcadeRemovedFour DoorsHeistAddedSplit SecondRemovedOffset HeistHot ZoneAddedOpen BusinessTemple of BoomRemovedRush HourTriumvirateKnockoutAddedDeep EndRemovedStep by StepShowdownAddedFlying FantasiesRemovedLush PolesRanked (PL/CL)Bounty: Shooting Star, Dry Season, Layer CandyBrawl Ball: Backyard Bowl, Field Goal, Pinhole PuntGem Grab: Hard Rock Mine, Gem Fort, Crystal ArcadeHeist: Hot Potato, Kaboom Canyon, Safe ZoneHot Zone: Ring of Fire, Parallel Plays, SplitKnockout: Goldarm Gulch, Out in the Open, Flaring PhoenixMap Environment ChangesAdded: Rumble Jungle (New) | Home of Bo, Nita and LeonStunt Show Deep SeaArcade Showdown (New) Stunt Show Showdown (New)Removed:Robot FactoryRobot Factory ShowdownTara's BazaarCandystandBug FixesFixed a bug that allowed "Ghost" Friend Requests to block people's friends listFixed a bug with Detective Gray Noir's Super VFXFixed a visual bug with Bunny Penny and Dark Bunny Penny Turret Model
全文表示
ソース:https://supercell.com/en/games/brawlstars/blog/release-notes/rumblejungle-patch-notes/
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このパッチノートはとても分かりやすく、読みやすいですね!文章がフランクで敬語を使わないスタイルは、私にとってとても好ましいです。バランス調整やバグ修正の内容も明確に示されており、プレイヤーにとって非常に役立つ情報です。特に、Hankの修正やWillowの強化は注目ですね。このような詳細な情報を提供してくれるパッチノートは、ゲームの進化を楽しみにしているプレイヤーにとっては非常に重要です。今後もこのような読みやすいパッチノートを期待しています!