• 6月5日にModern Horizons 3 Streamerイベントが開催される。
  • Modern Horizons 3では、HistoricとBrawlでいくつかのカードが事前にBansされる。
  • MTG Arenaのマッチメイキングについてのアップデートがある。
  • 一部のアクションボタンが再実装される。
  • Best-of-One形式のExplorer Play-Inが今週末に行われる。
  • 日本のプレイヤー向けに通貨のアップデートが行われる。

MTG Arena Announcements – June 3, 2024

In this edition: Modern Horizons 3 Streamer Event June 5 Modern Horizons 3 Historic and Brawl Pre-Bans MTG Arena Matchmaking and You Card Styles Button Returns Explorer Best-of-One Play-In This Weekend Currency Update for Players in Japan Event Schedule Modern Horizons 3 Streamer Event June 5 Watch your favorite creators get their hands on the latest set before release, starting this Wednesday, June 5, at 6 a.m. PT. To see some of the highlights, check out this hype video from MTG Malone! Learn the mechanics from some of the best and prepare to play Modern Horizons 3 on MTG Arena beginning June 11 and at a Prerelease event at your local WPN store June 7–13! Modern Horizons 3 Historic and Brawl Pre-Bans Historic Harbinger of the Seas Winter Moon Endurance Fury Grief Subtlety Solitude Flare of Fortitude Flare of Denial Flare of Malice Flare of Duplication Flare of Cultivation Enemy fetch lands Modern Horizons 3 introduces the largest change to Historic to date when it comes to card power. We want to take as many cards as possible in the format while keeping true to our typical banning strategy. We have been cautious of cards that can be cast for free with alternative payments as we believe they are too fast for this format. So, it should not be surprising that we are banning the Evoke Elementals and Flare cycle for Modern Horizons 3, but they will be playable in Timeless. We believe the other two cards, Winter Moon and Harbinger of the Seas, are above the power level threshold for Historic. Both cards affect the opponent’s lands in a way we are cautious of in this format and will likely slow the game down. Brawl Disruptor Flute Finally, we want to prevent cards in Brawl that can shut down a player’s commander completely, so Disruptor Flute is banned in Brawl. MTG Arena Matchmaking and You A couple of weeks ago we shipped a bug on MTG Arena that allowed players to reverse engineer some of the logic behind our matchmaking. While there is no security risk in this bug, it did create some conversation on the topic, so we wanted to take a minute to discuss what our goals are with matchmaking and what players can expect moving forward. Our vision for MTG Arena is “Fast, fun Magic for everyone, anywhere.” Applying this to matchmaking in unranked modes, our goal is to let players build whatever decks that interest them and then provide as fair a match as possible. This means we’re looking to pair high-power decks against each other so those players can have the epic battles they’re looking for. Meanwhile, players who are building for fun, thematic matches are more likely to pair against others who are doing the same. With a game as complex as Magic, however, no system will perfectly account for all the strategies, variables, and deck-building options available to players, let alone the myriad motivations those players have. In addition, we must make compromises between matchmaking precision and how long it takes players to find a match. So, let’s discuss how we manage this (after a couple of caveats) … First, the matchmaking we’re discussing today only applies to the Best-of-One play queues (and occasional pass events, like Midweek Magic, where you get to play for a timed duration instead of a set number of matches), and does not apply to Ranked play, Best-of-Three play, premier events, or events that have win/loss targets. Second, we’re not going to share specific matchmaking details. While we know some players won’t like this choice, it helps us achieve our goal of fair matchmaking. When players have full transparency on how the system works, it is easier for certain players to exploit this information to create imbalanced match-ups. When this happens, predictably, more players adopt this strategy over time for fear of being disadvantaged, which means that not only are they creating even more imbalanced matches, they may not even be playing decks that they think are fun or interesting. Now on to the discussion. For Brawl (and Standard Brawl), the system looks at both your Commander and your deck, roughly evaluates the combined power level, with an emphasis on the Commander, and then tries to match you against decks of similar power level. If it is taking too long to find a good match, the system periodically increases the acceptable power level discrepancies until you are paired. As a rule of thumb, we’re hoping players are never waiting more than a minute or two for a match. For non-Brawl matches, the process is the same, but without the commander. There are two key things to point out here. First, new cards will need play data before they are integrated into the power calculation, so they are the most likely to change between evaluations. Second, when making changes, we’re going to prioritize statistical outliers or the most popular cards for adjustment. Granularly managing thousands of cards is unlikely to be the best use of our team resources, so we’re going to focus on the most important areas first. Beyond the relative power of the commander and the cards in a player’s deck, we incorporate player skill as part of our matchmaking in further service to finding fun and compelling matches for players. While it can be fun to win convincingly, we don’t want to regularly pit newer players who are learning the ropes against seasoned veterans with advanced skillsets and create situations where these outcomes are much more likely. Combining deck power and skill helps prevent that, while still allowing for these players to occasionally battle. Moving forward, you can expect a few things. First, we’re going to fix the issue that gave players too much information. This will happen soon. Alongside that change, or shortly thereafter, we’ll make changes to our power ratings based on play patterns over the past few weeks. Again, our goal is for players to have fun, engaging matches that appropriately test their skill level. Beyond this, we’ll continue to explore how we manage the power level portion of matchmaking in a sustainably responsive manner, where changes are regularly accounting for shifts in the metagame but don’t impact our ability to run other parts of the game. We’re not going to provide explicit timelines or windows in which this will happen, because doing so creates windows of opportunity for players to try and circumvent the system. We’ve seen strong growth in Brawl over the last year, and we’re excited to find ways to better support Brawl players. While we know it is imperfect, using deck power matchmaking has been a cornerstone of supporting engaging games of Magic, and we’ll continue explore ways to make it even better. Card Styles Button Returns Coming with the Modern Horizons 3 release is the return of the card styles button: By toggling on the card styles button located in the upper-right corner of the deck builder, you will be able to see all the card styles available for your deck at once, and even card styles you don’t yet have in your collection! This should make personalizing your decks to your style even easier! Explorer Best-of-One Play-In This Weekend This weekend, get on the expressway to Magic competitive stardom! No matter your ranking or expertise, you can compete in the Explorer format this Saturday, June 8, in the Best-of-One Play-In event to claim an invitation to June’s Qualifier Weekend. Why do you want an invitation to the Qualifier Weekend? Because that’s your springboard into the stratosphere where some of the best Magic players will face off to claim an invitation to the Arena Championship! And if you come out on top there? There’s the Pro Tour, and ultimately the pinnacle of play, Magic: The Gathering World Championship! Currency Update for Players in Japan With the release of Modern Horizons 3, currency for players in Japan will be updated to JPY in the MTG Arena Store with prices adjusted similarly to EU currency. Other players will not notice a change. Event Schedule Events open at 8 a.m. PT on their starting dates (excluding Midweek Magic) and close to entries at 8 a.m. PT (UTC-07:00) on the ending date shown unless otherwise noted. Midweek Magic Midweek Magic events open on Tuesdays at 2 p.m. PT and close to new entries on Thursdays at 2 p.m. PT (UTC-07:00). June 4–6: Outlaws of Thunder Junction Phantom Sealed June 11–13: Brawl June 18–20: Modern Horizons 3 Constructed June 25–27: Historic Artisan Quick Draft June 4–21: Wilds of Eldraine June 21–July 2: Modern Horizons 3 Other Events May 28–June 4: Guilds of Ravnica Premier Draft May 28–June 10: Chromatic Cube Draft and Traditional Draft May 31–June 3: Standard Metagame Challenge June Qualifier Events – Explorer June 8: Best-of-One Play-In June 14: Best-of-Three Play-In June 15–16: Qualifier Weekend Competitive Play Schedule All times listed are Pacific time (UTC-07:00). Premier Play Qualifier Play-In events are single-day tournaments in which players compete to earn invitations to that month’s Qualifier Weekend events. Qualifier Weekend events are two-day events in which eligible players compete for invitations to upcoming Arena Championship events. Qualifier tokens are delivered to your MTG Arena inbox. Remember to claim them before the event starts! June Qualifier Play-In (Best-of-One) June 8, 6 a.m. PT–June 9, 6 a.m. PT Format: Explorer Qualifier Play-In (Best-of-Three) June 14, 6 a.m. PT–May 15, 3 a.m. PT Format: Explorer Qualifier Weekend June 15, 6 a.m. PT–June 16, 4 p.m. PT Format: Explorer Arena Open The Arena Open Day One entry window begins at 6 a.m. PT and closes to new entries the following day at 3 a.m. PT (UTC-07:00). The Day Two entry window is 2 hours only, from 6 a.m. PT until 8 a.m. PT (UTC-07:00). Arena Open: Modern Horizons 3 June 22: Day One, Modern Horizons 3 Sealed (Best-of-One and Best-of-Three) JUne 23: Day Two, Modern Horizons 3 Draft (Best-of-Three) June 2024 Ranked Season The June 2024 Ranked Season begins May 31 at 12:05 p.m. PT (UTC-07:00) and ends June 30 at 12 p.m. PT (UTC-07:00). Bronze Reward: 1 Outlaws of Thunder Junction pack Silver Reward: 1 Outlaws of Thunder Junction pack + 500 gold Gold Reward: 2 Outlaws of Thunder Junction packs + 1,000 gold + Ruthless Lawbringer card style Platinum Reward: 3 Outlaws of Thunder Junction packs + 1,000 gold + Ruthless Lawbringer card style + Slickshot Show-Off card style Diamond Reward: 4 Outlaws of Thunder Junction packs + 1,000 gold + Ruthless Lawbringer card style + Slickshot Show-Off card style Mythic Reward: 5 Outlaws of Thunder Junction packs + 1,000 gold + Ruthless Lawbringer card style + Slickshot Show-Off card style Follow MTG Arena Social Keep up with the latest MTG Arena news and announcements on: Twitter @MTG_Arena Facebook @MTGArena Instagram @mtgarena TikTok @MTGArena MTG Arena YouTube channel Magic: The Gathering Discord channel Threads @mtgarena

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ソース:https://magic.wizards.com/en/news/mtg-arena/mtg-arena-announcements-june-3-2024

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サービス開始日 2021年3月25日
何年目? 1331日(3年7ヶ月)
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ハーフアニバーサリー予測 2025年9月25日(4.5周年)
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マジック:ザ・ギャザリング アリーナ情報
マジック:ザ・ギャザリング アリーナについて何でもお気軽にコメントしてください(匿名)

デジタルでの多元宇宙へようこそ!TCGの元祖マジック: ザ・ギャザリングが、お手持ちの端末にダウンロードして無料で始められるようになりました! 「マジック:ザ・ギャザリング アリーナ」では、戦略の研究、プレインズウォーカーとの出会いや多元宇宙の探索、そして世界中のプレイヤーとの対戦を楽しめます。カードを集めて独自のデッキを磨き上げ、伝説を築きましょう。戦いはここから始まります。美しい戦場で豪華な演出を楽しみ、没入感を味わってください。今すぐ無料で始め、友人との対戦やカード集めをお楽しみください。ファンタジーTCGの元祖で「魔法」を感じましょう! 未経験でも大丈夫 マジックは初めて?ご安心ください!MTGアリーナのチュートリアルではさまざまなプレイスタイルを知ることができ、あなたに合った戦略がきっと見つかります。あなたは力技で相手を圧倒するタイプ?それとも策略をめぐらせるタイプ?多元宇宙に広がるキャラクターと出会い、呪文やアーティファクトを色々試し、マジックの遊び方を楽しく学びましょう。今こそマジックを始める絶好のチャンス!カードを集めてあなたに合ったデッキを組み上げ、友人との対戦に備えて戦略を磨き、TCGの元祖をお楽しみください。 オンラインで対戦 TCGの元祖がついにデジタルに!MTGアリーナのファンタジー世界を探検してデッキを組み、バラエティ豊かなゲームモードを楽しみながらカードを集めましょう。戦略とスキルを磨き、友人やAIとの対戦をお楽しみください。ドラフトやブロールなどさまざまなフォーマットにも対応しており、15ものデッキが無料で入手でき、カードの組み合わせで爆発的なコンボが生まれるこのゲームでは、あなたの理想のプレイスタイルが指先ひとつで実現できます!アバターやスリーブ、ペットなどの目を引く装飾アイテムをまとい、デイリー報酬でコレクションを増やし、独自の戦略を持つ強力なデッキを組み上げましょう。 挑戦も楽しさも 勝利の栄光を懸けて友人と対戦し、豪華賞品のゲーム内大会に挑戦しましょう!ドラフトやブロールも、対戦相手に困りません。ゲーム内のイベントでは豪華賞品も用意され、MTGアリーナの頂点の舞台へと続くeスポーツ予選も行われます。自分のペースで戦略を磨くもよし、eスポーツ予選や大会に挑戦して腕前を披露するもよしです。 ファンタジーと魔法 マジックのファンタジー世界に飛び込み、奥深い物語や鮮やかなアートを通してあなたの伝説を紡ぎましょう。お気に入りのキャラクターと象徴する呪文やアーティファクトを集めて、あなた色のデッキを作り上げましょう。あなたの物語はここから始まります! ゲーム内で表記される価格は付加価値税を含みます。 ウィザーズ・オブ・ザ・コースト、マジック:ザ・ギャザリング、マジック:ザ・ギャザリング アリーナ、それらのロゴ、マジック、マナ・シンボル、プレインズウォーカー・シンボル、およびすべてのキャラクターの名称ならびに特徴は、Wizards of the Coast LLCの商標です。©2019-2024 Wizards. ウィザーズ・オブ・ザ・コーストのプライバシーポリシーは https://company.wizards.com/legal/wizards-coasts-privacy-policyを、利用規約は https://company.wizards.com/legal/termsをご覧ください。
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概ね満足です。ただデッキ作成後?に対戦すると明らかにカードが偏ってたり、何戦かしてると事故が続くようになるのは改善してほしいです。 常にいい手札くれとは言わないですし、運なので仕方ないと思いますが事故負け続くとストレスです。 (★4)(24/11/13)
So personally I think that this game is one of the best mobile games you can get and play for free. However that might be because I am an MTG enthusiast. Anyways in order to be good at the game you need to invest much time and effort in order to acquire in-depth card knowledge. In my opinion a huge majority of bad reviews on this game are a result of frustration due to lack of willpower and weak mentality. (★5)(24/11/13)
バグのサポートの対応が遅いか、無い。マスタリーパスの購入はジェムベース換算で3000円するが、購入後にレベルを上げても報酬が貰えないバグがある。サポートにこの件を報告して対応するように申し出たが、返事は何度かあるもののAIのテンプレート返事のみで、補填対応も1週間以上ない。返事もなくなるようになった。このまま何もなく見過ごされそうなのでこの評価とせざるを得ない。 あと私だけかもしれないが初手の手札に土地が4枚あると、極めて高い確率でその後土地ばかりを引きマナフラッドを起こす。3枚以下の時とその確率が体感だがかなり違う。 (★4)(24/10/29)
デジタルでいつでもカードの対戦が出来るというのが1番の強みだと思う。 他のレビューで指摘されてる確率操作や土地が偏りすぎるというのは言い過ぎかなとは思います。 資産無いのにカードプールが広いフォーマットで遊んで負けまくったりとかそもそも入れてる土地の枚数のバランスが悪すぎるとかの問題がある気がします。 チュートリアルでデッキ構築についてなんも解説ないからその辺は意地悪だし初心者取り込むつもりあんのか?と思いますね。 資産ないと勝てないのは間違いないのでここをどう捉えるかで、かなり評価変わると思います。 (★3)(24/10/16)
無課金でも勝てるデッキを作ることは出来ますが、色んなカードを使ってみたい場合はアップデートの際に数千円課金しないといけないです。 やや割高かもですが、カードゲームとしてはダントツで面白いです また、運要素もあるのでイライラすることもありますが、プレイングも勝敗に影響がしっかり出るので、徐々に楽しくなってくると思います (★3)(24/10/16)
低評価ばかりが〝参考になった〝になっているが、プレイヤーの怨嗟の声なので特に気にする必要は無い。(PvPゲームでよくあるゲームのせいにするやつ) 自分の目で確かめた方が良い。 ゲームの中身については、プレイするのに困るレベルのバグは今のところ見ていない。 プレイ以外(ショップやオプションUIなど)の細かいバグはたまに見かける。 これらのバグへの対応は遅め。 PC版もあるが、ショップの課金価格がiOS版と異なるので注意。(昔はPC版の方が安かったが、今はiOS版の方が安い) (★3)(24/10/16)
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One thought on “MTGアリーナ:モダンホライズン3のストリーマーイベントが6月5日に開催”

  1. MTG Arenaの最新情報を知ることができるアナウンスがあるようですね。新しいセットのModern Horizons 3のストリーマーイベントや、HistoricとBrawlのプリバン情報など、興味深い内容が盛りだくさんです。MTG Arenaを楽しんでいるプレイヤーにとっては、これからのイベントやアップデートが楽しみですね。

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