23/6/22(木曜日)「Omega Strikers」の最新動画をお知らせします。
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We're here with another MICROPATCH for you all. Just a couple quick changes headed your way.
Full details: (And on Steam: リンク
Hello dear friends! On today's menu, we've got a quick little micropatch. The main dish will be a couple balance adjustments towards characters, with a side dish of awakening adjustments. Delicious.
Okay, let's dig in!
STRIKERS
Ai.Mi
We can't cap the App. Even following some nerfs targeted at Ai.Mi goalie, she's still overperforming as the most played and a very winning Striker. We're bringing down the damage that has been long kept her on top of the charts.
Glitch.Pop [PRIMARY]
Damage :: 170 (+85% Power) → 160 (+80% Power)
PvP Knockback :: 190 (+95% Power) → 160 (+80% Power)
Core Knockback :: 1340 (+180% Power) → 1300 (+160% Power)
Missile hitbox linger lifetime :: .15s → .1s
We want there to be a slight linger to make the ability easier to use but it was staying out in the world too long. To be clear, it should have never have been invisible but now it'll end more towards the front end of the VFX
Asher
Our favorite shield wall has been a bit crumbled since her small rework. She's getting a small buff to tide her over.
Breakthrough [SECONDARY]
Cooldown :: 20s → 18s
Juliette
Juliette has always been THE brawler. With no Unstoppablers to get in her way, she's risen to the top - especially at high levels of play.
Flying Phoenix [SECONDARY]
Cooldown :: 14s → 16s
Fiery Fist [PRIMARY]
Damage and PvP Knockback :: 165 (+85% Power) → 155 (+77.5% Power)
Core Knockback :: 1310 (+165% Power) → 1290 (+155% Power)
Octavia
We overestimated the potency of Octavia's bugfix and see she's a bit out of the spotlight. We're pulling back some of the nerfs and giving her a touch extra to bring her back to a nice place. Maybe we'll get to hear Thousand Absolutes more!
Flow State [SECONDARY]
Starting Speed :: 25% → 30%
Duration : 2s → 2.25s
GEAR AND AWAKENING BALANCE
[NEW] :: New Awakening sets with the new Energy Awakenings and Reverberation added to Quick Play
Vicious Vambrace
Stagger restore percent of damage dealt :: 30% → 40%
Specialized Training
Extra Damage and Healing for Specials :: 50% → 55%
Siphoning Wand
Even with previous nerfs, Siphoning Wand is overperforming against its competing options, so we're giving it an even lighter tap.
Bonus Damage and Heal :: 4% of enemies' max stagger → 3.5% of enemies' max stagger 4% healing and damage dealt → 3.5%
Built Different
IMPACT abilities hit 15% harder (3% on Core) → 10% (2% on Core)
Fire Up!
The new Energy Awakenings landed well but Fire Up! was a bit problematic when stacked with allies. We're reducing the amount it batteries itself in those cases.
Energy share for allies :: 30% → 15%
Note: Tooltip will still show 0% until next major patch
動画
サービス開始日 | 2023年4月28日 |
何年目? | 586日(1年7ヶ月) |
周年いつ? | 次回:2025年4月28日(2周年) |
アニバーサリーまで | あと145日 |
ハーフアニバーサリー予測 | 2025年10月28日(2.5周年)
あと328日 |
運営 | Odyssey Interactive Inc |